Showing posts with label Karya Mahasiswa. Show all posts
Showing posts with label Karya Mahasiswa. Show all posts

Monday, May 9, 2016

Membuat aplikasi hitung percepatan rata rata oleh M.Ikhwandi 13030071

MEMBUAT APLIKASI PERHITUNGAN HUKUM KIRCHOF1 oleh Dwi Andhika Putra 13030014

Application Name       : Kirchof
Project Name              : Kirchof
Package Name            : com.Kirchof
Min. Required SDK    : Android 2.2 Froyo
Target SDK                 : Android 4.2 JellyBean
Compiled                    : API 15 Android 4.0.3 IceCreamSandwich
Theme                         : Holo Light
Download                   : klik

MEMBUAT APLIKASI MENGHITUNG Gerak Lurus Berubah Beraturan oleh Lukman Mandala Putra 13030036

Application Name       : LukmanGLBB
Project Name              : LukmanGLBB
Package Name            : com.lukman.lukmanglbb
Min. Required SDK    : Android 2.3 GingerBread
Target SDK                 : Android 4.2 JellyBean
Compiled                    : API 15 Android 4.0.3 IceCreamSandwich
Theme                         : Holo Light
Download                   :  klik

Membangun Aplikasi Perhitungan Cepat Rambat Gelombang oleh Novanda Sandiantara 15030020



Application Name       : CeRaG
Project Name              : CeRaG
Package Name            : com.CeRaG
Min. Required SDK    : Android 2.2 Froyo
Target SDK                 : Android 4.2 JellyBean
Compiled                    : API 15 Android 4.0.3 IceCreamSandwich
Theme                         : Holo Light
Download                   : tutorial dan apk 

Sunday, May 8, 2016

Membangun Aplikasi Perhitungan Gaya Lorentz oleh Suryanto 13030022

          Membuat Konfigurasi Aplikasi Yang Akan Dibangun
  1. Application Name       : GayaLorentz 
  2. Project Name              : GayaLorentz 
  3. Package Name            : com.suryanto.gayalorentz 
  4. Min. Required SDK    : Android 2.3 GingerBread 
  5. Target SDK                 : Android 4.2 JellyBean 
  6. Compiled                    : API 15 Android 4.0.3 IceCreamSandwich 
  7. Theme                         : Holo Light
  8. Download                   : klik

Monday, March 14, 2011

Membuat animasi pesawat adam air crush di laut

oleh mega lesya
1. Crop gambar pesawat dengan photoshop, pilih pen tool, seleksi gambar pesawat kemudian save.
2. Siapkan gambar latar, berupa langit dan laut.
3. Buka macromedia flash/adobe flash.
4. Import gambar pesawat tadi…














5. Klik tools free transform kemudian klik kanan pesawat ->convert to symbol->pilih graphic kemudian klik OK








6. Kemudian pada timeline layer satu klik kanan pilih insert key frame




















7. Pada frame tersebut pindahkan objek pesawat dan perkecil ukuranya serta miringkan posisinya.















1. 8. Kemudian pada timeline nya klik kanan kemdian pilih create motion tween.
2. 9. Dengan begitu, pesawat tersebut aka dengan cara n bergerak maju…..
10. Buat layer lagi dengan cara klik kanan layer 1 kemudian insert layer. Letakan layer tersebut dibawah layer pesawat.




















Import gambar langit kemudian lakukan seperti pada pesawat tanpa mengubah ukuran atau memindah gambar langit.
2. Insert key frame lagi dan ubah alpha nya ke 0 agar movie terlihat “fade”. Lakukan pada pesawat dan background.
3. Kemudian untuk menampilkan sisi depan pesawat kita import gambar pesawat baru








14. Kemudian lakukan hal yang sama seperti pada layer pesawat yang pertama sehingga pesawat terlihat maju ke depan.









1. . Buat layer baru untuk backgroundnya.
2. . Buat layer baru untuk membuat awan. Buat gambar seperti di bawah ini, dengan mengubah alpha nya menjadi 60% dan warna gradasi hitam putih.

Monday, January 17, 2011

Animasi 2D dan 3D [5] : ZH 47 THE BOMBER

Karya MUHAMMAD ZAINAL MUTTAQIN[08030051]


Previously we've learned how to make airplane design ZH 47 TheBomber (re-open training modules to makeplane bomber THE 47ZH ) . A little review of this plane from the plane's inspired ThreeUltraman. Therefore, the making of this animation we will make it appear as though this pesawak out of a desert sand, which turnedthe desert sand isis the headquarters bersar friends UltramanTiga,then the plane took off from these headquarters . Ok do not have too long. We live it to the scene
• TOOLS AND MATERIALS













1. A plane (ZH THE 47 bomber)
2. Create a file and save it as animasi.max
3. Viewport
Use the viewport like below to help us in the animation process.
{views / / viewport configuration / / Layout ---> select the viewport / /ok}











• MAKE OBJECT
1. Making the desert
How to make the desert sand
- Create a box
Standard primitive / / box














- To create a ripple effect on the desert sand
Right-click select convert to editable poly / / select the vertex











- After doing it will show titik2 vertices on the object. Choose oneby one this titik2 not slide up or down at random in order to createsuch a wavy effect







- With yamg same steps create a mountain of sand as a hiding place our aircraft later
- Finally we will give material of sand on the object (by giving the material will be discussed later)
Such steps are used to create animation ZH 47 like in the movieUltraman Three. Hopefully useful.
If you have questions, criticisms and suggestions please send it tox.mbozen @ gmail.com or Twitter @ mbozen

Sunday, January 16, 2011

Animasi 2D dan 3D[4] :Busy Airport

video
karya wahyu irawan [08030060]

Computer Network : Basic Theory

by Khairur Razikin(08030047), Astika Ayuning Tyas (08030066),Suwito(08030073)
The world has entered an information age that will develop andcontinue to grow.Information into something that is needed by allpeople, all circles both government and private agencies and evenall countries.Computers Compute derived from the word which means to calculate. This tool was first made because of the basichuman need to calculate something. Because along with the developmentof human needs in an increasingly complex calculation that is notenough just with the calculation of addition, subtraction,multiplication and division of the calculators(computers) continue to be developed.In human development, the desire for speed in processing andcommunication so that the computer be used as a communication tool in a particular tissue is often called the networkcomputer.Seeing the increasing number of problems faced when his use of technology using computer networks, communication, andincreasing levels ofdemand and the increasing number of networkusers who want a form of networkthat can deliver maximum resultsboth in terms of efficiency and increase networksecurity itself. Thisled the experts continue to develop new methods that are useful forimproving efficiency and network security.
Introduction to Computer Networks
With the development of computer technology and the communication of a singlecomputer model that serves allcomputing tasks an organization has now beenreplaced by a set of computers that have separate but interrelated in performingtheir duties, such systems are called computer network (computernetwork). Acomputer network comprising at least two computersthat are interconnected with amedia so that these computers can share resources and communicate with each other. All networkbased on the concept of division.
Computer network is a system consisting of computers and other network devicesthat work together to achieve a common purpose.Another understanding ofcomputer network is a group ofautonomous computers interconnected with eachother usingcommunication protocols via communication media in order toshareinformation, program - a program, use of common hardwaresuch as printers,hard disk, and so forth. In addition, computernetworks can be interpreted as a collection of a number ofcommunications terminals located in different locationsconsistingof more than one computer that are interconnected.
Objectives and Benefits of Computer Networks
The aim is for a computer network can be connected to one another using acommunication protocol via the communicationsmedia so that they can share information. The need for information, which is why technology is growing rapidly.In addition, also toincrease the level of efficiency and security than computer networks as a medium of communication.
While the benefits of computer networks there are two parts, namely the benefitsto be gained by making computer networksand the benefits that can be obtainedby a computer network.Here's more explanation:
The benefits to be obtained with a computer network, namely:
1. Provides the opportunity for computer users to utilize the resources together,such as use of the printer or use an internet connection together.
2. Optimizing the use of the device so that the achievement ofefficiencies such asno need for individual computers equippedwith printers due to the network so that2 (two) or more computersto use 1 (one) printer.
3. Communication between different operating systems, so no need in a computernetwork they need to use the same operating system.

The benefits to be gained by the network, as follows:
1. The network enables efficient resource management.
2. The network helps to maintain the information in order to remainreliable and up to date.
3. The network helps accelerate the process of sharing data.
4. The network enables working groups to communicate moreefficiently.
5. The network helps businesses in serving their clients moreeffectively.
Computer Network Topology
Topology is the part that explains the relationship betweencomputers that are builtbased on usability, limited resources andlimited funds, means that the networktopologies are usuallyadjusted denagan state of the field. Topology consists ofseveraltypes, among others:
1. Bus Topology
This topology is the initial topology in use to connect computers. Inthis topologyeach computer is connected to a long cable withseveral terminals and at the endof the cable must end with aterminator. This topology is rarely used in ordinarycomputernetwork because it has some shortcomings such as its probablecollisiondata stream, if one device is broken or there is damage to one part of the computer network will not work immediately beforethe damage is solved.




This topology was originally used as a medium of instruction Coaxial cable data and information. But at this point in building this topology in computer network using fiber optic kabal (fiber optic) but combined with other network topology to maximize performance.


2.
Ring Topology
Or ring topology is often called a ring topology is a network topology where each computer connected to make a circle.
With a sense that every computer that is connected into a network of inter-connected to two other computers to form a similar network with a ring.

The advantages of this topology is the cable used may be more savings.
But the shortcomings of this topology is the development of the network will be difficult because each computer will be connected to each other.

3.
Token Ring Topology
This topology is similar to the ring topology but making more in perfected.
Can be viewed from the difference image.


In the picture clearly shows how the token ring connecting cable was made into the circle first and later will make terminals on each computer and other devices.


4.
Star Topology
Or star topology is more often called a star topology.
In this topology we have used the help of other tools to connect your computer network. Examples of tools in use here is the hub, switch, etc..


In one picture is clearly seen to function as the central hub connecting the computers that are interconnected.
The advantage of this topology is very much at all of them easier to manage network admin, allows the addition of computers or terminals, ease of detecting defects and errors in the network. But with its many advantages in terms of topology this is not without flaws.Shortcomings include waste of cable, which centered on the hub of control sometimes so critical problems if in case of damage to the hub, then all the networks will not be in use.

5.
Tree Topology
Topology tree or hierarchical topology also called and could also be called multilevel topology is the topology that can be used on the network in the storied office. >

In the picture we can see the relationship between one computer to another computer is a branching with a clear central hierarchy or center which is at the very top of an active central central while underneath is a passive central.